white noise generator/ LFO?
white noise generator/ LFO?
Maybe its possible to add this feature as mixable to the regular VCO...thanks for consideration !
External signal processing
You can already simulate an internal LFO by using automation in your sequencer. Therefore, IMO I don't see a LFO as that necessary, but I can see the benefit if you are to play live.
Noise generators and sub-oscillators definitely rock, but I have another item on my wish list: External signal processing.
Here's a possible way I can vision it to be implemented:
Run Phoscyon as a VST effect. Route a signal to Physcyons input buffer (calibrated to something like 1kHz/1ms). From there, the signal can either be sent directly to the filter - or it can first be pitched as if it were an internal VCO. Oh boy, I'm wetting myself!
I admit that I have no programming knowledge, so I wonder if it's technically possible, or if it's just wishful thinking.
EDIT: On second thought, you'll probably need a serious low-pass filter on the buffered signal to avoid time window artifacts when downpitching the signal, so it might not have been such a bright idea in the first place...
Noise generators and sub-oscillators definitely rock, but I have another item on my wish list: External signal processing.
Here's a possible way I can vision it to be implemented:
Run Phoscyon as a VST effect. Route a signal to Physcyons input buffer (calibrated to something like 1kHz/1ms). From there, the signal can either be sent directly to the filter - or it can first be pitched as if it were an internal VCO. Oh boy, I'm wetting myself!
I admit that I have no programming knowledge, so I wonder if it's technically possible, or if it's just wishful thinking.
EDIT: On second thought, you'll probably need a serious low-pass filter on the buffered signal to avoid time window artifacts when downpitching the signal, so it might not have been such a bright idea in the first place...