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d16 plugins and 64bit

Posted: Sun Mar 14, 2010 10:48 am
by CosmicD
Hello,

Next month i'm going to upgrade to a 64bit workstation on windows 7. I wonder if anyone has trouble using all d16 plugins in cubase 5 64bit with the normal cubase bit bridge ?

Re: d16 plugins and 64bit

Posted: Mon Mar 15, 2010 12:27 pm
by Sebastian@d16
Hi,

We've been notified about some problems that appears using Cubase 5 x64 bit bridge with our plug-ins. As far as I know using JBridge solved appearing problems.

Best regards,
Sebastian

Re: d16 plugins and 64bit

Posted: Mon Mar 15, 2010 2:14 pm
by CosmicD
hehe, good that i bought it already :)

Re: d16 plugins and 64bit

Posted: Wed Mar 17, 2010 2:37 am
by CosmicD
I seem to have some troubles accessing the license key when in jbridged mode on a 64bit host. I already did some preparation work on this computer which is also 64bit. Installed reaper64bit , jbridged syntorus and toraverb and they all end up in demo state. Except for devastor which seems to work.

Hope this won't happen on my win7 pc next week :(

Re: d16 plugins and 64bit

Posted: Wed Mar 17, 2010 11:27 am
by Sebastian@d16
Hi,

64bit versions of plug-ins are kept in different location. I assume JBridge is a plug-in that wraps other plug-ins, so please try to copy our license key files to directory where JBridge is located.

Best regards,
Sebastian

Re: d16 plugins and 64bit

Posted: Wed Mar 17, 2010 3:42 pm
by CosmicD
Hello,

Yep it worked, just moving all the keys to the bridged plugin solved that problem. One less thing to worry about.

Re: d16 plugins and 64bit

Posted: Fri May 28, 2010 7:15 pm
by galex
hi,
I have the problems to authorize my vst,
dont remember the keys...i dont have jbridge :(

my cpu setup:windows7 64bit(ableton live8)

help me please..

thankss...

Re: d16 plugins and 64bit

Posted: Mon May 31, 2010 10:21 am
by Sebastian@d16
Hi,

Copy the license key files to the same location where .dll vst files are kept,

Our vsts should be authorized then.

Best regards,
Sebastian

Re: d16 plugins and 64bit

Posted: Thu Feb 02, 2012 2:40 pm
by CosmicD
Damn 64bit is truely getting standardized now. All d16 plugins, soon also all waves plugin then audiorealism, and most new plugins are being made in 64bit now.

But still, I notice something. The plugins will mostly be vst 2.4. I don't know enough about the system but there must be an advantage of not doing 3.0 vsti's right ?

Re: d16 plugins and 64bit

Posted: Thu Feb 02, 2012 2:55 pm
by Sebastian@d16
HI,

From the user's perspective there are not so many advantages of 3.0 SDK (side chain it's one of significant ones), but from dev's perspective it's hell :)

also there're too few hosts out there supporting 3.x standard.

Cheers,
Sebastian

Re: d16 plugins and 64bit

Posted: Thu Feb 09, 2012 2:55 pm
by CosmicD
well yeah, if it ain't broke don't fix it :P