Cuda support for plugins
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- Posts: 56
- Joined: Tue Dec 12, 2006 8:52 pm
Cuda support for plugins
Would it be a good idea to implement Nvidia Cuda into the effects plugins. This way you can for example add tweny tracks with individual Toraverbs and/or redaptor, fazortan and devestator plugins and offload the resources the the GPU.
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Re: Cuda support for plugins
And for those that don't use Nvidia chips???? maybe what you mean is to use the OpenCL standard?usrfobiwan wrote:Would it be a good idea to implement Nvidia Cuda into the effects plugins. This way you can for example add tweny tracks with individual Toraverbs and/or redaptor, fazortan and devestator plugins and offload the resources the the GPU.
- Sebastian@d16
- Posts: 1526
- Joined: Tue Nov 07, 2006 9:20 pm
- Location: Katowice/Poland
Hi,
I don't think at this moment is doable, because plug-ins have mainly single threaded structure and CUDA technology and GPUs in general base on multi-cores (multi threaded algorithms). The latest NVidia line contains (if my memory serves) two GPUs with over 200 cores each.
Best regards,
Sebastian
I don't think at this moment is doable, because plug-ins have mainly single threaded structure and CUDA technology and GPUs in general base on multi-cores (multi threaded algorithms). The latest NVidia line contains (if my memory serves) two GPUs with over 200 cores each.
Best regards,
Sebastian