Cuda support for plugins

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usrfobiwan
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Joined: Tue Dec 12, 2006 8:52 pm

Cuda support for plugins

Post by usrfobiwan » Mon Oct 19, 2009 1:36 pm

Would it be a good idea to implement Nvidia Cuda into the effects plugins. This way you can for example add tweny tracks with individual Toraverbs and/or redaptor, fazortan and devestator plugins and offload the resources the the GPU.
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Custa
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Joined: Wed Nov 29, 2006 1:30 pm

Re: Cuda support for plugins

Post by Custa » Tue Oct 20, 2009 10:38 am

usrfobiwan wrote:Would it be a good idea to implement Nvidia Cuda into the effects plugins. This way you can for example add tweny tracks with individual Toraverbs and/or redaptor, fazortan and devestator plugins and offload the resources the the GPU.
And for those that don't use Nvidia chips???? maybe what you mean is to use the OpenCL standard?

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Sebastian@d16
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Post by Sebastian@d16 » Tue Oct 20, 2009 11:04 am

Hi,

I don't think at this moment is doable, because plug-ins have mainly single threaded structure and CUDA technology and GPUs in general base on multi-cores (multi threaded algorithms). The latest NVidia line contains (if my memory serves) two GPUs with over 200 cores each.

Best regards,
Sebastian

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