AU things...
Posted: Fri Dec 21, 2007 11:30 pm
I wanted to write to all of you few words about the progress of work on AU versions of our products. Basically the things were harder than we thought about it - that's why we got so huge delay, once again sorry that you're still waiting for it.
At the moment all things are on good way and we are almost ready to release AU versions. A lot of common plugin code has been rewritten to work as AU and VST (and even RTAS in the future) and now we are going to test it.
In few hours we'll announce new product Devastor (distortion unit) which will be our first plugin available both as AU and VST. Most of you know this effect from Phoscyon - Devastor is much more enhanced version of its built-in unit.
We need first to check how our AU code work in real life in simpler product than any of currently available ones. It's because the same code will be used in ported Nepheton, Drumazon and Phoscyon too. What we have done with AU till now is enough to make an effect - that's why we've created Devastor - the next step is to rewrite the instruments' parts of code.
We are going to release first well working beta versions of Nepheton AU about the middle of January 2008. And when the Nepheton AU version will be finished porting Drumazon will be just a matter of time. Finally we will be porting Phoscyon because it's our first product ever and little more code need to be changed.
Once again thanks for your patience and Merry Christmas to all of you
Przemek / d16 group
At the moment all things are on good way and we are almost ready to release AU versions. A lot of common plugin code has been rewritten to work as AU and VST (and even RTAS in the future) and now we are going to test it.
In few hours we'll announce new product Devastor (distortion unit) which will be our first plugin available both as AU and VST. Most of you know this effect from Phoscyon - Devastor is much more enhanced version of its built-in unit.
We need first to check how our AU code work in real life in simpler product than any of currently available ones. It's because the same code will be used in ported Nepheton, Drumazon and Phoscyon too. What we have done with AU till now is enough to make an effect - that's why we've created Devastor - the next step is to rewrite the instruments' parts of code.
We are going to release first well working beta versions of Nepheton AU about the middle of January 2008. And when the Nepheton AU version will be finished porting Drumazon will be just a matter of time. Finally we will be porting Phoscyon because it's our first product ever and little more code need to be changed.
Once again thanks for your patience and Merry Christmas to all of you
Przemek / d16 group