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limit polyphony to 1 for kicks with long decay

Posted: Tue Aug 07, 2007 1:24 pm
by User
lets say i have a real fat bassdrum with very long decay. booty bass style.
if i trigger the drum quickly, it stumbles over its own feet, since the first kick is still decaying and the second kicks in causing very high volume and rumble noise. in battery i just set polyphony to 1 and thats it. can this be achieved within the Nepheton?

Posted: Tue Aug 07, 2007 10:58 pm
by tronic307
No. That's the way the original acted. The BD sound was not a discrete sine wave, but the product of an impulse fed through a self-oscillating filter. Rapid impulses would excite this lowpass filter cumulatively. Sounds like polyphony but is not. For the effect you are talking about, sample the kick and make it monophonic. This is probably why no one extended the 808 kick until '84 when beats started to become slower and less busy. 8)

Posted: Wed Aug 08, 2007 3:05 pm
by User
thanks, tronic, but shame on you, d16! this feature would be essencial. ever heared of booty bass?

Posted: Tue Aug 14, 2007 8:38 am
by SIGMA
User wrote:thanks, tronic, but shame on you, d16! this feature would be essencial. ever heared of booty bass?
shame on yourself! ever heared a real 808 ??? typical at miami bass-like tracks when the bass goes "boom-Boom-BOOOOM" with 16th notes at steps 15-16-1 e.g.
its not accented, its the "itself-pushing" of the analog circuit.

Posted: Thu Sep 20, 2007 9:17 pm
by jjsr
sounds like you want to cut the kick length in realtime?
Use a gate, standard noise gate with exactly fine-tuned parameters for your needs. Or go directly over to Kjaerhus GAG-1, where you can trigger the Gate via Midi. Very good to shorten long sounds. - Try it!