Share your experience, tips & tricks, show off your music. Wishes, ideas and feature suggestions
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Jacek@d16
- Posts: 339
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- Location: Katowice/Poland
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by Jacek@d16 » Wed Jun 06, 2007 9:25 pm
LaserGun:
i don't remember which setup of LG is in the newest beta, but we've changed rages of all knobs as i mentioned earlier in this thread, so now i can make real Kraftwerk zap (depth full, decay and sweep min)
Hand Clap:
Indeed there was a small difference in multi-envelope generator and a bit in filter configuration, but now it's fixed.
Here are the newest samples:
http://www.d16.pl/nepheton/clap1.wav
http://www.d16.pl/nepheton/clap2.wav
I don't remember which one is Nepheton

I hope You guys now are satisfied.
Plugins sound master
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quantize
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by quantize » Wed Jun 06, 2007 9:46 pm
Clap sounds good here, though you can clearly hear a longer reverb/decay in sample 2 (so long as that's controllable, that's also great!)
the general consensus seems to be the zap needs to go from a longer zap to a really short tight one (like Kraftwerk perc)...so maybe more control for that?
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Pac
- Posts: 20
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by Pac » Thu Jun 07, 2007 4:27 pm
Some asked make the 'laser zap' more kraftwerk-y? Come on guys, Kraftwerk didn't use a 808 to make that sound, so don't be so fuzzy...if you want a real authentic "zap" -just use a Moog.
Looking forward to the 1.0 release now

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Ramon Zenker
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- Location: Meerbusch / Germany
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by Ramon Zenker » Thu Jun 07, 2007 5:09 pm
Claps sounds better now.

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CosmicD
- Posts: 155
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by CosmicD » Thu Jun 07, 2007 5:58 pm
Oh, I actually didn't mind the difference of claps so much but there is a l difference ofcourse. Now it sounds less crunchy in the attack and less resonance too

http://www.cosmicdreamer.be
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Jacek@d16
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by Jacek@d16 » Thu Jun 07, 2007 6:25 pm
I have updated one part of cymbal - i'll do the same with OH and CH. Now it's more smooth.
Samples tomorrow.
Jacek
Plugins sound master
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CosmicD
- Posts: 155
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by CosmicD » Thu Jun 07, 2007 6:33 pm
hehe, its something I wanted to propose from the beginning, however: You hear all kinds of 808 flavour cymbals roamoing around and as I never had a real one , my memory of it is colored by all the mixes that exist out there..
even the E70 keyboard had a pretty resonance full crash cymbal version of the 808 kit
http://www.cosmicdreamer.be
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Andy
- Posts: 37
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by Andy » Thu Jun 07, 2007 11:19 pm
I wanted to give a couple of inputs concerning the sound of some sounds (hehe, funny stuff), but everything that bothered me was already mentioned. Claps were on top of my list, but it looks like you already took care of the problem. I`m looking forward to the results of the cymbals!
What I would like to see in a future update are different colors for each group of four sequencer-buttons, like you had in the beginning. It would make it much easier to program Nepheton. I know you were forced to make the change, but I don`t think Roland would have a problem if you choose other colors than the original 808...
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dioxide
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by dioxide » Thu Jun 07, 2007 11:51 pm
Still experiencing the Rimshot bug I reported here:
"Rimshot sounds high pitched (at centre) until you adjust Rimshot Tuning rotary. Then it behaves as normal."
Also are the Hi-Hats too quiet or is it just me? With Hi-hats at max level, I can only get the snare or clap to about one sixth of full volume before it starts to sound too loud.
Another suggestion would be to move the Instrument select to under each instruments controls. But I don't expect this to change as it would require a change in the GUI.
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quantize
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by quantize » Fri Jun 08, 2007 12:23 am
thanks for the correction, i was a bit tired, but thought it worth the effort..

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Jacek@d16
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by Jacek@d16 » Fri Jun 08, 2007 12:26 pm
Plugins sound master
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CosmicD
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by CosmicD » Fri Jun 08, 2007 2:49 pm
Yeah, you notice that the iron timbre is less dirty now

http://www.cosmicdreamer.be
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quantize
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by quantize » Sat Jun 09, 2007 3:18 am
definitely better, the attack sounds lovely!

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Jacek@d16
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by Jacek@d16 » Mon Jun 11, 2007 1:07 pm
dioxide wrote:Another suggestion would be to move the Instrument select to under each instruments controls. But I don't expect this to change as it would require a change in the GUI.
We've done it. Now You can select instrument also by pressing upper labels (over each LEVEL knob)
Plugins sound master