Search found 1495 matches
- Wed Mar 01, 2017 10:09 am
- Forum: PHOSCYON
- Topic: Phoscyon Playing By Itself?
- Replies: 11
- Views: 9273
Re: Phoscyon Playing By Itself?
Hi, Thank you for kind words :) I'm afraid it's not possible to assign Start / Stop button to a MIDI CC - at least not in the current version, we have some plans to extend set of assignable controls in upcoming new 2.0 version, but can't really tell at this moment when exactly it will be. I suppose ...
- Tue Feb 28, 2017 10:32 am
- Forum: PHOSCYON
- Topic: Phoscyon Playing By Itself?
- Replies: 11
- Views: 9273
Re: Phoscyon Playing By Itself?
Hi, Then Phoscyon works as it's supposed to, namely it starts play as soon as you hit play in your DAW and then you can control which pattern is currently playing using MIDI keys, and even creating pattern chains as I explained above. So I'm not entirely sure where the problem is? Kind regards, Seba...
- Tue Feb 21, 2017 10:23 am
- Forum: PHOSCYON
- Topic: Phoscyon Playing By Itself?
- Replies: 11
- Views: 9273
Re: Phoscyon Playing By Itself?
Hi,
Transport change triggers playing in Native mode. When you hit play button in the DAW you use, does Phoscyon start to play? Tell me what DAW do you use?
Thanks,
Cheers,
Sebastian
Transport change triggers playing in Native mode. When you hit play button in the DAW you use, does Phoscyon start to play? Tell me what DAW do you use?
Thanks,
Cheers,
Sebastian
- Mon Feb 20, 2017 10:44 am
- Forum: PHOSCYON
- Topic: Phoscyon Playing By Itself?
- Replies: 11
- Views: 9273
Re: Phoscyon Playing By Itself?
Hi, Aaah, you mean pattern chaining. Yes, it is possible to achieve that in Phoscyon. It has to be done in Native mode (Host mode disabled), click the step button corresponding to the pattern which should begin the chain, and then click another the step button (whlist CTRL key is pressed for Windows...
- Fri Feb 17, 2017 10:33 am
- Forum: PHOSCYON
- Topic: Phoscyon Playing By Itself?
- Replies: 11
- Views: 9273
Re: Phoscyon Playing By Itself?
Hi,
Do you mean playing in Native or Host mode?
/Sebastian
Do you mean playing in Native or Host mode?
/Sebastian
- Mon Feb 06, 2017 11:58 am
- Forum: SYNTORUS
- Topic: Please make Syntorus AAX compatible.
- Replies: 5
- Views: 7325
Re: Please make Syntorus AAX compatible.
Hi,
We certainly will, it just take time. We've started upgrading process of all the effects from SilverLine (started with Decimort 2 and Devastor 2), so you can expect upgraded version of Syntorus in the future (of course including AAX compatibility).
Kind regards,
Sebastian
We certainly will, it just take time. We've started upgrading process of all the effects from SilverLine (started with Decimort 2 and Devastor 2), so you can expect upgraded version of Syntorus in the future (of course including AAX compatibility).
Kind regards,
Sebastian
- Thu Jan 05, 2017 12:48 pm
- Forum: FRONTIER
- Topic: Frontier clips even it is at 0db
- Replies: 2
- Views: 7045
Re: Frontier clips even it is at 0db
Hi Andrew,
Frontier is not a brick-wall limiter, its behavior is closer to some vintage units where you can expect it peaks over the 0dB. Keep that in mind and set your output volume slightly below (-0.5 to -1 dB) with Soft Clip enabled.
Kind regards,
Sebastian
Frontier is not a brick-wall limiter, its behavior is closer to some vintage units where you can expect it peaks over the 0dB. Keep that in mind and set your output volume slightly below (-0.5 to -1 dB) with Soft Clip enabled.
Kind regards,
Sebastian
- Fri Dec 30, 2016 1:04 pm
- Forum: TORAVERB 1
- Topic: A suggestion for the new update
- Replies: 4
- Views: 5942
Re: A suggestion for the new update
Hi,
Can't tell you precisely. Few maintenance updates of our more recent products beforehand. Then we're going to give some love to our old sweats
Cheers,
Sebastian
Can't tell you precisely. Few maintenance updates of our more recent products beforehand. Then we're going to give some love to our old sweats

Cheers,
Sebastian
- Thu Dec 29, 2016 10:32 am
- Forum: TORAVERB 1
- Topic: A suggestion for the new update
- Replies: 4
- Views: 5942
Re: A suggestion for the new update
Hi, Thank you for kind words and no worries. As all SilverLine renditions (like Decimort 2, Devastor 2) are based on the new upgraded plug-in framework, which includes such features as higher resolution skins, new preset management system and particularly separate settings for offline and online pro...
- Wed Dec 21, 2016 12:54 pm
- Forum: SIGMUND
- Topic: Knob reset?
- Replies: 1
- Views: 3966
Re: Knob reset?
Hi Ericzang,
I'm sorry, there's no such function in Sigmund, our newer plug-ins have parameter reset triggered by the mouse double-click. but not Sigmund and older products.
Kind regards,
Sebastian
I'm sorry, there's no such function in Sigmund, our newer plug-ins have parameter reset triggered by the mouse double-click. but not Sigmund and older products.
Kind regards,
Sebastian
- Wed Dec 14, 2016 2:51 pm
- Forum: PunchBOX
- Topic: 64 bit version does not work
- Replies: 5
- Views: 9672
Re: 64 bit version does not work
Ahoy,
Please contact me then using helpdesk.d16.pl (by submitting the ticket and refer to this discussion so noone else from our staff intercepts it) thank you, there you'll be able to attach screenshots. Also tell me the file size in bytes, so I could know it precise.
Kind regards,
Sebastian
Please contact me then using helpdesk.d16.pl (by submitting the ticket and refer to this discussion so noone else from our staff intercepts it) thank you, there you'll be able to attach screenshots. Also tell me the file size in bytes, so I could know it precise.
Kind regards,
Sebastian
- Tue Dec 13, 2016 10:23 am
- Forum: PunchBOX
- Topic: 64 bit version does not work
- Replies: 5
- Views: 9672
Re: 64 bit version does not work
Hi, Please tell me the file size the PunchBox.dll file (in bytes) sitting in your custom VST folder so I can be sure the binary it's appropriate for 64bit host. Could you also make a screenshot of your Live's config (Preferences -> File Folder tab) + another one with the contents of your VST folder ...
- Thu Dec 08, 2016 1:51 pm
- Forum: PunchBOX
- Topic: 64 bit version does not work
- Replies: 5
- Views: 9672
Re: 64 bit version does not work
Hi there, I recently bought the awesome Punchbox VST. I managed to get it working in Studio one. The big problem is that the 64 bit version doesn't show up in my Ableton Live 9. The version that works in my Studio One DAW is the 32 bit version. I had to remove the 64 bit version of Studio One and in...
- Tue Dec 06, 2016 12:11 pm
- Forum: LuSH-101
- Topic: High RAM usage of LuSH-101
- Replies: 2
- Views: 5854
Re: High RAM usage of LuSH-101
Hi,
UI resources management in LuSH-101 is bit outdated comparing to our newer products, so mostly the RAM usage comes from the skin. I recommend to use alternative, smaller sized UI to decrease RAM utilization. We're going to fix this within 2.x upgrade of LuSH-101.
Kind regards,
Sebastian
UI resources management in LuSH-101 is bit outdated comparing to our newer products, so mostly the RAM usage comes from the skin. I recommend to use alternative, smaller sized UI to decrease RAM utilization. We're going to fix this within 2.x upgrade of LuSH-101.
Kind regards,
Sebastian
- Wed Nov 30, 2016 11:49 am
- Forum: LuSH-101
- Topic: LuSH-101 New Update -- Spoilers?
- Replies: 6
- Views: 11350
Re: LuSH-101 New Update -- Spoilers?
Hi,
There's plenty of new features coming however we're still undecided which will be included first vide (https://en.wikipedia.org/wiki/Minimum_viable_product)
Kind regards,
Sebastian
There's plenty of new features coming however we're still undecided which will be included first vide (https://en.wikipedia.org/wiki/Minimum_viable_product)

Kind regards,
Sebastian